module Base
{
/******************************* Denim SERIES *******************************/


/** Denim Tops and Crop Tops**/

	item Denim_Bandeau
	{
        DisplayCategory = FrockinDenim,
        ItemType = base:Clothing,
			DisplayName = Denim Bandeau,
			ClothingItem = Denim_Bandeau,
			BodyLocation = base:VestTexture,
			BloodLocation = UpperBody;Bag,
			Icon = DM_TopTube,
        Weight = 0.3,
        Insulation = 0.45,
        WindResistance = 0.55,
		WaterResistance = 0.4,
		ScratchDefense = 20,
        BiteDefense = 10,
        FabricType = Denim,
        Tags = base:RipClothingDenim,
		CanHaveHoles = true,
			WorldStaticModel = WorldItem_Generic,
	}
	
	item Denim_Bandeau_Tiny
	{
        DisplayCategory = FrockinDenim,
        ItemType = base:Clothing,
			DisplayName = Denim Bandeau (Tiny),
			ClothingItem = Denim_Bandeau_Tiny,
			BodyLocation = base:VestTexture,
			BloodLocation = UpperBody;Bag,
			Icon = DM_TopTube,
        Weight = 0.3,
        Insulation = 0.25,
        WindResistance = 0.35,
		WaterResistance = 0.2,
		ScratchDefense = 15,
        BiteDefense = 10,
        FabricType = Denim,
        Tags = base:RipClothingDenim,
		CanHaveHoles = true,
			WorldStaticModel = WorldItem_Generic,
	}
	
	item Denim_Top
	{
        DisplayCategory = FrockinDenim,
        ItemType = base:Clothing,
			DisplayName = Denim Top,
			ClothingItem = Denim_Top,
			BodyLocation = base:VestTexture,
			BloodLocation = UpperBody;LowerBody;Bag,
			Icon = DM_Top,
        Weight = 0.3,
        Insulation = 0.45,
        WindResistance = 0.55,
		WaterResistance = 0.4,
		ScratchDefense = 20,
        BiteDefense = 10,
        FabricType = Denim,
        Tags = base:RipClothingDenim,
		CanHaveHoles = true,
			WorldStaticModel = WorldItem_Generic,
	}
	
	item Denim_CropTop
	{
        DisplayCategory = FrockinDenim,
        ItemType = base:Clothing,
			DisplayName = Denim Crop Top,
			ClothingItem = Denim_CropTop,
			BodyLocation = base:VestTexture,
			BloodLocation = UpperBody;Bag,
			Icon = DM_Top,
        Weight = 0.3,
        Insulation = 0.45,
        WindResistance = 0.55,
		WaterResistance = 0.4,
		ScratchDefense = 20,
        BiteDefense = 10,
        FabricType = Denim,
        Tags = base:RipClothingDenim,
		CanHaveHoles = true,
			WorldStaticModel = WorldItem_Generic,
	}

/** Denim Skirts**/

	item Denim_Skirt_Short
    {
        DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
        DisplayName = Denim Mini Skirt,
        ClothingItem = Denim_Skirt_Short,
        BodyLocation = base:Skirt,
        Icon = DM_Skirt,
        BloodLocation = Groin,
		Weight = 0.4,
        Insulation = 0.45,
        WindResistance = 0.45,
		WaterResistance = 0.4,
		ScratchDefense = 20,
        BiteDefense = 10,
        FabricType = Denim,
        Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Skirt_Short_LW,
				ClothingItemExtraOption = Lower,
			WorldStaticModel = WorldItem_Generic,
    }
	
	item Denim_Skirt_Short_LW
    {
        DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
        DisplayName = Denim Mini Skirt - Low Waist,
        ClothingItem = Denim_Skirt_Short_LW,
        BodyLocation = base:Skirt,
        Icon = DM_Skirt,
        BloodLocation = Groin,
		Weight = 0.4,
        Insulation = 0.45,
        WindResistance = 0.45,
		WaterResistance = 0.4,
		ScratchDefense = 20,
        BiteDefense = 10,
        FabricType = Denim,
        Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Skirt_Short,
				ClothingItemExtraOption = Higher,
			WorldStaticModel = WorldItem_Generic,
    }
	
	item Denim_Skirt_Longer
    {
        DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
        DisplayName = Denim Long Skirt,
        ClothingItem = Denim_Skirt_Longer,
        BodyLocation = base:Skirt,
        Icon = DM_Skirt,
        BloodLocation = Groin;UpperLegs,
		Weight = 0.4,
        Insulation = 0.45,
        WindResistance = 0.45,
		WaterResistance = 0.4,
		ScratchDefense = 20,
        BiteDefense = 10,
        FabricType = Denim,
        Tags = base:RipClothingDenim,
			WorldStaticModel = WorldItem_Generic,
    }
	
	item Denim_Skirt_Long
    {
        DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
        DisplayName = Denim Long Skirt - Above Knee,
        ClothingItem = Denim_Skirt_Long,
        BodyLocation = base:Skirt,
        Icon = DM_Skirt,
        BloodLocation = Groin;UpperLegs;LowerLegs,
		Weight = 0.4,
        Insulation = 0.45,
        WindResistance = 0.45,
		WaterResistance = 0.4,
		ScratchDefense = 20,
        BiteDefense = 10,
        FabricType = Denim,
        Tags = base:RipClothingDenim,
			WorldStaticModel = WorldItem_Generic,
    }
	
	item Denim_Skirt_Mesh_HW
    {
        DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
        DisplayName = Denim Skirt (High Waist),
        ClothingItem = Denim_Skirt_Mesh_HW,
        BodyLocation = base:Skirt,
        Icon = DM_Skirt,
        BloodLocation = Groin,
		Weight = 0.4,
        Insulation = 0.45,
        WindResistance = 0.45,
		WaterResistance = 0.4,
		ScratchDefense = 20,
        BiteDefense = 10,
        FabricType = Denim,
        Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Skirt_Mesh_LW,
				ClothingItemExtraOption = Lower,
			WorldStaticModel = WorldItem_Generic,
    }
	
	item Denim_Skirt_Mesh_LW
    {
        DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
        DisplayName = Denim Skirt (Low Waist),
        ClothingItem = Denim_Skirt_Mesh_LW,
        BodyLocation = base:Skirt,
        Icon = DM_Skirt,
        BloodLocation = Groin,
		Weight = 0.4,
        Insulation = 0.45,
        WindResistance = 0.45,
		WaterResistance = 0.4,
		ScratchDefense = 20,
        BiteDefense = 10,
        FabricType = Denim,
        Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Skirt_Mesh_HW,
				ClothingItemExtraOption = Higher,
			WorldStaticModel = WorldItem_Generic,
    }
	
	item Denim_SkirtPleated
    {
        DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
        DisplayName = Denim Pleated Mini Skirt,
        ClothingItem = Denim_SkirtPleated,
        BodyLocation = base:Skirt,
        Icon = DM_Skirt,
        BloodLocation = Groin,
		Weight = 0.4,
        Insulation = 0.45,
        WindResistance = 0.45,
		WaterResistance = 0.4,
		ScratchDefense = 20,
        BiteDefense = 10,
        FabricType = Denim,
        Tags = base:RipClothingDenim,
		CanHaveHoles = true,
			WorldStaticModel = WorldItem_Generic,
    }
	
	item Denim_SkirtPleated_Frilled
    {
        DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
        DisplayName = Denim Pleated Mini Skirt - Frilled,
        ClothingItem = Denim_SkirtPleated_Frilled,
        BodyLocation = base:Skirt,
        Icon = DM_Skirt,
        BloodLocation = Groin,
		Weight = 0.4,
        Insulation = 0.45,
        WindResistance = 0.45,
		WaterResistance = 0.4,
		ScratchDefense = 20,
        BiteDefense = 10,
        FabricType = Denim,
        Tags = base:RipClothingDenim,
		CanHaveHoles = true,
			WorldStaticModel = WorldItem_Generic,
    }
	
	item Mesh_Denim_Skirt_Longer
    {
        DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
        DisplayName = Denim Long Skirt,
        ClothingItem = Mesh_Denim_Skirt_Longer,
        BodyLocation = base:Skirt,
        Icon = DM_Skirt,
        BloodLocation = Groin;UpperLegs;LowerLegs,
		Weight = 2,
        Insulation = 0.55,
        WindResistance = 0.55,
		WaterResistance = 0.4,
		ScratchDefense = 30,
        BiteDefense = 15,
        FabricType = Denim,
        Tags = base:RipClothingDenim,
		CanHaveHoles = true,
			WorldStaticModel = WorldItem_Generic,
    }


/** Denim Jacket**/

	item Denim_Jacket_Cropped
	{
		DisplayName = Denim Cropped Jacket,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 1,
		Icon = DM_Jacket,
		BiteDefense = 10,
		BloodLocation = UpperArms;LowerArms;Bag;Neck,
		BodyLocation = FcknSpldr:JacketShort,
		ClothingItem = Denim_Jacket_Cropped,
		CombatSpeedModifier = 0.97,
		Insulation = 0.40,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 20,
		WaterResistance = 0.4,
		WindResistance = 0.6,
		WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
	}
	
	item Denim_Jacket
	{
		DisplayName = Denim Jacket,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 2,
		Icon = DM_Jacket,
		BiteDefense = 10,
		BloodLocation = Jacket,
		BodyLocation = base:Jacket,
		ClothingItem = Denim_Jacket,
		CombatSpeedModifier = 0.97,
		Insulation = 0.40,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 20,
		WaterResistance = 0.4,
		WindResistance = 0.6,
		WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Jacket_O,
				ClothingItemExtraOption = Open,
	}
	
	item Denim_Jacket_O
	{
		DisplayName = Denim Jacket,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 2,
		Icon = DM_Jacket,
		BiteDefense = 10,
		BloodLocation = Jacket,
		BodyLocation = FcknSpldr:JacketOpen,
		ClothingItem = Denim_Jacket_O,
		CombatSpeedModifier = 0.97,
		Insulation = 0.20,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 20,
		WaterResistance = 0.3,
		WindResistance = 0.3,
		WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Jacket,
				ClothingItemExtraOption = Close,
	}
	
	item Denim_JacketReinforced
	{
		DisplayName = Denim Jacket - Reinforced,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 2,
		Icon = DM_Jacket,
		BiteDefense = 10,
		BloodLocation = Jacket,
		BodyLocation = base:Jacket,
		ClothingItem = Denim_JacketReinforced,
		CombatSpeedModifier = 0.97,
		Insulation = 0.40,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 20,
		WaterResistance = 0.4,
		WindResistance = 0.6,
		WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_JacketReinforced_O,
				ClothingItemExtraOption = Open,
	}
	
	item Denim_JacketReinforced_O
	{
		DisplayName = Denim Jacket - Reinforced,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 2,
		Icon = DM_Jacket,
		BiteDefense = 20,
		BloodLocation = Jacket,
		BodyLocation = FcknSpldr:JacketOpen,
		ClothingItem = Denim_JacketReinforced_O,
		CombatSpeedModifier = 0.97,
		Insulation = 0.25,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 30,
		WaterResistance = 0.4,
		WindResistance = 0.4,
		WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_JacketReinforced,
				ClothingItemExtraOption = Close,
	}
	
	item Denim_JacketShort
	{
		DisplayName = Denim Jacket - Short,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 1,
		Icon = DM_Jacket,
		BiteDefense = 10,
		BloodLocation = Jacket,
		BodyLocation = FcknSpldr:JacketShort,
		ClothingItem = Denim_JacketShort,
		CombatSpeedModifier = 0.97,
		Insulation = 0.40,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 20,
		WaterResistance = 0.4,
		WindResistance = 0.6,
		WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_JacketShort_O,
				ClothingItemExtraOption = Open,
	}
	
	item Denim_JacketShort_O
	{
		DisplayName = Denim Jacket - Short,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 1,
		Icon = DM_Jacket,
		BiteDefense = 10,
		BloodLocation = Jacket,
		BodyLocation = FcknSpldr:JacketShort,
		ClothingItem = Denim_JacketShort_O,
		CombatSpeedModifier = 0.97,
		Insulation = 0.20,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 20,
		WaterResistance = 0.3,
		WindResistance = 0.3,
		WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_JacketShort,
				ClothingItemExtraOption = Close,
	}
	
	item Denim_VestJacket
	{
		DisplayName = Denim Vest,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 2,
		Icon = DM_Vest,
		BiteDefense = 30,
		BloodLocation = ShirtNoSleeves,
		BodyLocation = base:TorsoExtraVest,
		ClothingItem = Denim_VestJacket,
		CombatSpeedModifier = 0.97,
		Insulation = 0.45,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 40,
		WaterResistance = 0.6,
		WindResistance = 0.6,
		WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_VestJacket_O,
				ClothingItemExtraOption = Open,
	}
	
	item Denim_VestJacket_O
	{
		DisplayName = Denim Vest,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 2,
		Icon = DM_Vest,
		BiteDefense = 10,
		BloodLocation = ShirtNoSleeves,
		BodyLocation = base:TorsoExtraVest,
		ClothingItem = Denim_VestJacket_O,
		CombatSpeedModifier = 0.97,
		Insulation = 0.20,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 20,
		WaterResistance = 0.3,
		WindResistance = 0.3,
		WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_VestJacket,
				ClothingItemExtraOption = Close,
	}
	
	item Denim_VestJacketCropped
	{
		DisplayName = Denim Vest - Cropped,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 2,
		Icon = DM_Vest,
		BiteDefense = 10,
		BloodLocation = UpperBody;Bag,
		BodyLocation = FcknSpldr:JacketShort,
		ClothingItem = Denim_VestJacketCropped,
		CombatSpeedModifier = 0.97,
		Insulation = 0.40,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 20,
		WaterResistance = 0.4,
		WindResistance = 0.6,
		WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_VestJacketCropped_O,
				ClothingItemExtraOption = Open,
	}
	
	item Denim_VestJacketCropped_O
	{
		DisplayName = Denim Vest - Cropped,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 2,
		Icon = DM_Vest,
		BiteDefense = 10,
		BloodLocation = UpperBody;Bag,
		BodyLocation = FcknSpldr:JacketShort,
		ClothingItem = Denim_VestJacketCropped_O,
		CombatSpeedModifier = 0.97,
		Insulation = 0.20,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 20,
		WaterResistance = 0.3,
		WindResistance = 0.3,
		WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_VestJacketCropped,
				ClothingItemExtraOption = Close,
	}
	
	item Denim_VestJacketShort
	{
		DisplayName = Denim Vest - Short,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 2,
		Icon = DM_Vest,
		BiteDefense = 10,
		BloodLocation = UpperBody;Bag,
		BodyLocation = FcknSpldr:JacketShort,
		ClothingItem = Denim_VestJacketShort,
		CombatSpeedModifier = 0.97,
		Insulation = 0.40,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 20,
		WaterResistance = 0.4,
		WindResistance = 0.6,
		WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_VestJacketShort_O,
				ClothingItemExtraOption = Open,
	}
	
	item Denim_VestJacketShort_O
	{
		DisplayName = Denim Vest - Short,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 2,
		Icon = DM_Vest,
		BiteDefense = 10,
		BloodLocation = UpperBody;Bag,
		BodyLocation = FcknSpldr:JacketShort,
		ClothingItem = Denim_VestJacketShort_O,
		CombatSpeedModifier = 0.97,
		Insulation = 0.20,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 20,
		WaterResistance = 0.3,
		WindResistance = 0.3,
		WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_VestJacketShort,
				ClothingItemExtraOption = Close,
	}
	
	item Denim_LongCoat
	{
		DisplayName = Denim Great Coat,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 3,
		Icon = DM_LongCoat,
		BiteDefense = 15,
		BloodLocation = Jacket;UpperLegs;LowerLegs,
		BodyLocation = base:BathRobe,
		ClothingItem = Denim_LongCoat,
		CombatSpeedModifier = 0.97,
		Insulation = 0.50,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 30,
		WaterResistance = 0.5,
		WindResistance = 0.7,
		WorldStaticModel = WorldItem_LongCoat,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_LongCoat_O,
				ClothingItemExtraOption = Open,
	}
	
	item Denim_LongCoat_O
	{
		DisplayName = Denim Great Coat,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 3,
		Icon = DM_LongCoat,
		BiteDefense = 15,
		BloodLocation = Jacket;UpperLegs;LowerLegs,
		BodyLocation = FcknSpldr:BathRobeCoat,
		ClothingItem = Denim_LongCoat_O,
		CombatSpeedModifier = 0.97,
		Insulation = 0.30,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 30,
		WaterResistance = 0.40,
		WindResistance = 0.50,
		WorldStaticModel = WorldItem_LongCoat,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_LongCoat,
				ClothingItemExtraOption = Close,
	}
	
	item Denim_LongCoatShort
	{
		DisplayName = Denim Long Coat,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 3,
		Icon = DM_LongCoat,
		BiteDefense = 15,
		BloodLocation = Jacket;UpperLegs,
		BodyLocation = base:BathRobe,
		ClothingItem = Denim_LongCoatShort,
		CombatSpeedModifier = 0.97,
		Insulation = 0.50,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 30,
		WaterResistance = 0.5,
		WindResistance = 0.7,
		WorldStaticModel = WorldItem_LongCoat,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_LongCoatShort_O,
				ClothingItemExtraOption = Open,
	}
	
	item Denim_LongCoatShort_O
	{
		DisplayName = Denim Long Coat,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 3,
		Icon = DM_LongCoat,
		BiteDefense = 15,
		BloodLocation = Jacket;UpperLegs,
		BodyLocation = FcknSpldr:BathRobeCoat,
		ClothingItem = Denim_LongCoatShort_O,
		CombatSpeedModifier = 0.97,
		Insulation = 0.30,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 30,
		WaterResistance = 0.40,
		WindResistance = 0.50,
		WorldStaticModel = WorldItem_LongCoat,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_LongCoatShort,
				ClothingItemExtraOption = Close,
	}
	
	item Denim_LongCoatShort_Reinforced
	{
		DisplayName = Denim Long Coat,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 4,
		Icon = DM_LongCoat,
		BiteDefense = 40,
		BloodLocation = Jacket;UpperLegs,
		BodyLocation = base:BathRobe,
		ClothingItem = Denim_LongCoatShort_Reinforced,
		CombatSpeedModifier = 0.90,
		Insulation = 0.60,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 50,
		WaterResistance = 0.60,
		WindResistance = 0.70,
		WorldStaticModel = WorldItem_LongCoat,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_LongCoatShort_Reinforced_O,
				ClothingItemExtraOption = Open,
	}
	
	item Denim_LongCoatShort_Reinforced_O
	{
		DisplayName = Denim Long Coat,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 4,
		Icon = DM_LongCoat,
		BiteDefense = 30,
		BloodLocation = Jacket;UpperLegs,
		BodyLocation = FcknSpldr:BathRobeCoat,
		ClothingItem = Denim_LongCoatShort_Reinforced_O,
		CombatSpeedModifier = 0.90,
		Insulation = 0.40,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 45,
		WaterResistance = 0.50,
		WindResistance = 0.60,
		WorldStaticModel = WorldItem_LongCoat,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_LongCoatShort_Reinforced,
				ClothingItemExtraOption = Close,
	}
	
	item Denim_LongCoatShortSleeveless
	{
		DisplayName = Denim Long Coat - Sleeveless,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 3,
		Icon = DM_LongCoat,
		BiteDefense = 15,
		BloodLocation = UpperBody;LowerBody;Bag;UpperLegs,
		BodyLocation = base:TorsoExtraVest,
		ClothingItem = Denim_LongCoatShortSleeveless,
		CombatSpeedModifier = 0.97,
		Insulation = 0.50,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 30,
		WaterResistance = 0.5,
		WindResistance = 0.7,
		WorldStaticModel = WorldItem_LongCoat,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_LongCoatShortSleeveless_O,
				ClothingItemExtraOption = Open,
	}
	
	item Denim_LongCoatShortSleeveless_O
	{
		DisplayName = Denim Long Coat - Sleeveless,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 3,
		Icon = DM_LongCoat,
		BiteDefense = 15,
		BloodLocation = UpperBody;LowerBody;Bag;UpperLegs,
		BodyLocation = FcknSpldr:BathRobeCoat,
		ClothingItem = Denim_LongCoatShortSleeveless_O,
		CombatSpeedModifier = 0.97,
		Insulation = 0.30,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 30,
		WaterResistance = 0.40,
		WindResistance = 0.50,
		WorldStaticModel = WorldItem_LongCoat,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_LongCoatShortSleeveless,
				ClothingItemExtraOption = Close,
	}
	
	item Denim_TrenchCoat_Long_O
	{
		DisplayName = Denim Vintage Trench Coat - Long,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 3,
		Icon = DM_LongCoat,
		BiteDefense = 15,
		BloodLocation = Jacket,
		BodyLocation = FcknSpldr:BathRobeCoat,
		ClothingItem = Denim_TrenchCoat_Long_O,
		CombatSpeedModifier = 0.97,
		Insulation = 0.50,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 30,
		WaterResistance = 0.5,
		WindResistance = 0.7,
		WorldStaticModel = WorldItem_LongCoat,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				/**Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_LongCoat_O,**/
				/**ClothingItemExtraOption = Open,**/
	}
	
	item Denim_TrenchCoat_Short_O
	{
		DisplayName = Denim Vintage Trench Coat - Short,
		DisplayCategory = FrockinDenim,
		ItemType = base:Clothing,
		Weight = 3,
		Icon = DM_LongCoat,
		BiteDefense = 15,
		BloodLocation = Jacket,
		BodyLocation = FcknSpldr:BathRobeCoat,
		ClothingItem = Denim_TrenchCoat_Short_O,
		CombatSpeedModifier = 0.97,
		Insulation = 0.30,
		NeckProtectionModifier = 0.5,
		RunSpeedModifier = 0.95,
		ScratchDefense = 30,
		WaterResistance = 0.40,
		WindResistance = 0.50,
		WorldStaticModel = WorldItem_LongCoat,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
				/**Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_LongCoat,**/
				/**ClothingItemExtraOption = Close,**/
	}

/** Denim Pants with Mesh**/

	item Mesh_Denim_Pants
		{
			DisplayName = Fine Jeans,
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
			Icon = TrousersDenimBlue,
			BiteDefense = 10,
			BloodLocation = Trousers,
			BodyLocation = base:Pants,
			ClothingItem = Mesh_Denim_Pants,
			Weight = 1,
			Insulation = 0.5,
			RunSpeedModifier = 0.98,
			ScratchDefense = 20,
			WindResistance = 0.55,
			WaterResistance = 0.55,
			CanHaveHoles = true,
			WorldStaticModel = Trousers_Ground,
			FabricType = Denim,
			Tags = base:RipClothingDenim,
			ResearchableRecipes = SewTrousers,
	}
	
	item Mesh_Denim_PantsFlared
		{
			DisplayName = Fine Jeans - Flared,
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
			Icon = TrousersDenimBlue,
			BiteDefense = 10,
			BloodLocation = Trousers,
			BodyLocation = base:Pants,
			ClothingItem = Mesh_Denim_PantsFlared,
			Weight = 1,
			Insulation = 0.5,
			RunSpeedModifier = 0.98,
			ScratchDefense = 20,
			WindResistance = 0.55,
			WaterResistance = 0.55,
			CanHaveHoles = true,
			WorldStaticModel = Trousers_Ground,
			FabricType = Denim,
			Tags = base:RipClothingDenim,
			ResearchableRecipes = SewTrousers,
	}
	
	item Mesh_Denim_PantsChaps
		{
			DisplayName = Fine Jeans - with Chaps,
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
			Icon = TrousersDenimBlue,
			BiteDefense = 20,
			BloodLocation = Trousers,
			BodyLocation = base:Pants,
			ClothingItem = Mesh_Denim_PantsChaps,
			Weight = 2,
			Insulation = 0.65,
			RunSpeedModifier = 0.98,
			ScratchDefense = 40,
			WindResistance = 0.75,
			WaterResistance = 0.75,
			CanHaveHoles = true,
			WorldStaticModel = Trousers_Ground,
			FabricType = Denim,
			Tags = base:RipClothingDenim,
			ResearchableRecipes = SewTrousers,
	}
	
	item Mesh_Denim_LongShorts
		{
			DisplayName = Denim Long Shorts,
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
			Icon = TrousersDenimBlue,
			BiteDefense = 10,
			BloodLocation = Trousers,
			BodyLocation = base:ShortPants,
			ClothingItem = Mesh_Denim_LongShorts,
			Weight = 0.8,
			Insulation = 0.45,
			ScratchDefense = 20,
			WindResistance = 0.45,
			WaterResistance = 0.35,
			CanHaveHoles = true,
			WorldStaticModel = LongShorts_Ground,
			FabricType = Denim,
			Tags = base:RipClothingDenim,
			ResearchableRecipes = SewTrousers,
	}
	
	item Mesh_Denim_Shorts
		{
			DisplayName = Denim Shorts,
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
			Icon = ShortsDenim,
			BiteDefense = 10,
			BloodLocation = ShortsShort,
			BodyLocation = base:ShortsShort,
			ClothingItem = Mesh_Denim_Shorts,
			Weight = 0.6,
			Insulation = 0.30,
			ScratchDefense = 20,
			WindResistance = 0.15,
			WaterResistance = 0.25,
			CanHaveHoles = true,
			WorldStaticModel = WorldItem_Generic,
			FabricType = Denim,
			Tags = base:RipClothingDenim,
			ResearchableRecipes = SewTrousers,
	}
	
	item Mesh_Denim_ShortShorts
		{
			DisplayName = Denim Hot Pants,
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
			Icon = ShortsDenim,
			BiteDefense = 10,
			BloodLocation = Groin,
			BodyLocation = base:ShortsShort,
			ClothingItem = Mesh_Denim_ShortShorts,
			Weight = 0.5,
			Insulation = 0.10,
			ScratchDefense = 20,
			WindResistance = 0.15,
			WaterResistance = 0.25,
			WorldStaticModel = WorldItem_Generic,
			FabricType = Denim,
			Tags = base:RipClothingDenim,
			ResearchableRecipes = SewTrousers,
	}
	
	item Mesh_Denim_ShorterShorts
		{
			DisplayName = Denim Mini Pants,
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
			Icon = ShortsDenim,
			BiteDefense = 5,
			BloodLocation = Groin,
			BodyLocation = base:ShortsShort,
			ClothingItem = Mesh_Denim_ShorterShorts,
			Weight = 0.5,
			Insulation = 0.05,
			ScratchDefense = 10,
			WindResistance = 0.15,
			WaterResistance = 0.25,
			WorldStaticModel = WorldItem_Generic,
			FabricType = Denim,
			Tags = base:RipClothingDenim,
			ResearchableRecipes = SewTrousers,
	}

/** Denim Pants Skinny**/

	item Skin_Denim_Pants_High
		{
			DisplayName = Fine Jeans - Skinny (High Waist),
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
			Icon = TrousersDenimBlue,
			BiteDefense = 10,
			BloodLocation = Trousers,
			BodyLocation = base:Pants,
			ClothingItem = Skin_Denim_Pants_High,
			Weight = 1,
			Insulation = 0.3,
			RunSpeedModifier = 0.98,
			ScratchDefense = 20,
			WindResistance = 0.55,
			WaterResistance = 0.55,
			CanHaveHoles = true,
			WorldStaticModel = Trousers_Ground,
			FabricType = Denim,
			Tags = base:RipClothingDenim,
			ResearchableRecipes = WorldItem_Generic,
					Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Skin_Denim_Pants_J,
					ClothingItemExtraOption = Lower,
	}
	
	item Skin_Denim_Pants_J
		{
			DisplayName = Fine Jeans - Skinny,
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
			Icon = TrousersDenimBlue,
			BiteDefense = 10,
			BloodLocation = Trousers,
			BodyLocation = base:Pants,
			ClothingItem = Skin_Denim_Pants_J,
			Weight = 1,
			Insulation = 0.3,
			RunSpeedModifier = 0.98,
			ScratchDefense = 20,
			WindResistance = 0.55,
			WaterResistance = 0.55,
			CanHaveHoles = true,
			WorldStaticModel = Trousers_Ground,
			FabricType = Denim,
			Tags = base:RipClothingDenim,
			ResearchableRecipes = WorldItem_Generic,
					Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Skin_Denim_Pants_Low,
					ClothingItemExtraOption = Lower,
	}
	
	item Skin_Denim_Pants_Low
		{
			DisplayName = Fine Jeans - Skinny (Low Waist),
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
			Icon = TrousersDenimBlue,
			BiteDefense = 10,
			BloodLocation = Trousers,
			BodyLocation = base:Pants,
			ClothingItem = Skin_Denim_Pants_Low,
			Weight = 1,
			Insulation = 0.3,
			RunSpeedModifier = 0.98,
			ScratchDefense = 20,
			WindResistance = 0.55,
			WaterResistance = 0.55,
			CanHaveHoles = true,
			WorldStaticModel = Trousers_Ground,
			FabricType = Denim,
			Tags = base:RipClothingDenim,
			ResearchableRecipes = WorldItem_Generic,
					Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Skin_Denim_Pants_Lower,
					ClothingItemExtraOption = Lower,
	}
	
	item Skin_Denim_Pants_Lower
		{
			DisplayName = Fine Jeans - Skinny (Lower Waist),
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
			Icon = TrousersDenimBlue,
			BiteDefense = 10,
			BloodLocation = UpperLegs;LowerLegs,
			BodyLocation = base:Pants,
			ClothingItem = Skin_Denim_Pants_Lower,
			Weight = 1,
			Insulation = 0.3,
			RunSpeedModifier = 0.98,
			ScratchDefense = 20,
			WindResistance = 0.55,
			WaterResistance = 0.55,
			CanHaveHoles = true,
			WorldStaticModel = Trousers_Ground,
			FabricType = Denim,
			Tags = base:RipClothingDenim,
			ResearchableRecipes = WorldItem_Generic,
					Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Skin_Denim_Pants_V,
					ClothingItemExtraOption = Lower,
	}
	
	item Skin_Denim_Pants_V
		{
			DisplayName = Fine Jeans - Skinny (V Waist),
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
			Icon = TrousersDenimBlue,
			BiteDefense = 10,
			BloodLocation = UpperLegs;LowerLegs,
			BodyLocation = base:Pants,
			ClothingItem = Skin_Denim_Pants_V,
			Weight = 1,
			Insulation = 0.3,
			RunSpeedModifier = 0.98,
			ScratchDefense = 20,
			WindResistance = 0.55,
			WaterResistance = 0.55,
			CanHaveHoles = true,
			WorldStaticModel = Trousers_Ground,
			FabricType = Denim,
			Tags = base:RipClothingDenim,
			ResearchableRecipes = WorldItem_Generic,
					Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Skin_Denim_Pants_High,
					ClothingItemExtraOption = Higher,
	}
	
	item Skin_Denim_Shorts
		{
			DisplayName = Denim Shorts - Skinny,
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
			Icon = ShortsDenim,
			BiteDefense = 10,
			BloodLocation = ShortsShort,
			BodyLocation = base:ShortsShort,
			ClothingItem = Skin_Denim_Shorts,
			Weight = 0.8,
			Insulation = 0.45,
			ScratchDefense = 20,
			WindResistance = 0.45,
			WaterResistance = 0.25,
			CanHaveHoles = true,
			WorldStaticModel = WorldItem_Generic,
			FabricType = Denim,
			Tags = base:RipClothingDenim,
			ResearchableRecipes = SewTrousers,
	}



/** Denim Shorts**/

	item Denim_Shorts_High
		{
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
				DisplayName = Denim Shorts (High Waist),
				ClothingItem = Denim_Shorts_High,
				Weight = 0.3,
				BodyLocation = base:ShortsShort,
				BloodLocation = Groin,
				Icon = ShortsDenim,
			Insulation = 0.05,
			WindResistance = 0.15,
			WaterResistance = 0.25,
			ScratchDefense = 10,
			BiteDefense = 5,
			CanHaveHoles = true,
					Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Shorts_J,
					ClothingItemExtraOption = MoreSkin,
				WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
	}
	
	item Denim_Shorts_J
		{
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
				DisplayName = Denim Shorts,
				ClothingItem = Denim_Shorts_J,
				Weight = 0.3,
				BodyLocation = base:ShortsShort,
				BloodLocation = Groin,
				Icon = ShortsDenim,
			Insulation = 0.05,
			WindResistance = 0.15,
			WaterResistance = 0.25,
			ScratchDefense = 10,
			BiteDefense = 5,
			CanHaveHoles = true,
					Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Shorts_Low,
					ClothingItemExtraOption = MoreSkin,
				WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
	}
	
	item Denim_Shorts_Low
		{
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
				DisplayName = Denim Shorts (Low Waist),
				ClothingItem = Denim_Shorts_Low,
				Weight = 0.3,
				BodyLocation = base:ShortsShort,
				BloodLocation = Groin,
				Icon = ShortsDenim,
			Insulation = 0.05,
			WindResistance = 0.15,
			WaterResistance = 0.25,
			ScratchDefense = 10,
			BiteDefense = 5,
			CanHaveHoles = true,
					Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Shorts_Lower,
					ClothingItemExtraOption = MoreSkin,
				WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
	}
	
	item Denim_Shorts_Lower
		{
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
				DisplayName = Denim Shorts (Lower Waist),
				ClothingItem = Denim_Shorts_Lower,
				Weight = 0.3,
				BodyLocation = base:ShortsShort,
				BloodLocation = Groin,
				Icon = ShortsDenim,
			Insulation = 0.05,
			WindResistance = 0.15,
			WaterResistance = 0.25,
			ScratchDefense = 10,
			BiteDefense = 5,
			CanHaveHoles = true,
					Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Shorts_V,
					ClothingItemExtraOption = MoreSkin,
				WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
	}
	
	item Denim_Shorts_V
		{
			DisplayCategory = FrockinDenim,
			ItemType = base:Clothing,
				DisplayName = Denim Shorts (V Waist),
				ClothingItem = Denim_Shorts_V,
				Weight = 0.3,
				BodyLocation = base:ShortsShort,
				BloodLocation = Groin,
				Icon = ShortsDenim,
			Insulation = 0.05,
			WindResistance = 0.15,
			WaterResistance = 0.25,
			ScratchDefense = 10,
			BiteDefense = 5,
			CanHaveHoles = true,
					Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Shorts_High,
					ClothingItemExtraOption = LessSkin,
				WorldStaticModel = WorldItem_Generic,
		FabricType = Denim,
		Tags = base:RipClothingDenim,
	}
	
/** Denim Shirts with Mesh**/

item Denim_Overshirt
{
    DisplayCategory = FrockinDenim,
    ItemType = base:Clothing,
    DisplayName = Denim Overshirt,
    ClothingItem = Denim_Overshirt,
    BodyLocation = FcknSpldr:JacketShort,
    Icon = ShirtDenimLightBlue,
    BloodLocation = ShirtLongSleeves,
    BiteDefense = 20,
    ScratchDefense = 35,
    Insulation = 0.45,
    WindResistance = 0.55,
    WaterResistance = 0.25,
    CanHaveHoles = true,
    Weight = 1.0,
    FabricType = Denim,
    Tags = base:RipClothingDenim,
	Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Overshirt_O,
	ClothingItemExtraOption  = Open,
    WorldStaticModel = Shirt_Ground,
}

item Denim_Overshirt_O
{
    DisplayCategory = FrockinDenim,
    ItemType = base:Clothing,
    DisplayName = Denim Overshirt,
    ClothingItem = Denim_Overshirt_O,
    BodyLocation = FcknSpldr:JacketShort,
    Icon = ShirtDenimLightBlue,
    BloodLocation = ShirtLongSleeves,
    BiteDefense = 10,
    ScratchDefense = 25,
    Insulation = 0.2,
    WindResistance = 0.35,
    WaterResistance = 0.10,
    CanHaveHoles = true,
    Weight = 1.0,
    FabricType = Denim,
    Tags = base:RipClothingDenim,
    Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Overshirt,
	ClothingItemExtraOption  = Close,
    WorldStaticModel = Shirt_Ground,
}

/** Denim Shirts**/

item Denim_Shirt_10
{
    DisplayCategory = FrockinShirts,
    ItemType = base:Clothing,
    DisplayName = Denim Shirt (Smart),
    ClothingItem = Denim_Shirt_10,
    BodyLocation = base:Shirt,
    Icon = ShirtDenimLightBlue,
    BloodLocation = ShirtLongSleeves,
    BiteDefense = 7,
    ScratchDefense = 15,
    Insulation = 0.45,
    WindResistance = 0.55,
    WaterResistance = 0.1,
    CanHaveHoles = true,
    Weight = 0.3,
    FabricType = Denim,
    Tags = base:RipClothingDenim,
    Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Shirt_11;base.Denim_Shirt_20,
    	EquipSound = EquipSatchel,
	ClothingItemExtraOption  = MoreSkin;RollUp,
    WorldStaticModel = Shirt_Ground,
}

item Denim_Shirt_11
{
    DisplayCategory = FrockinShirts,
    ItemType = base:Clothing,
    DisplayName = Denim Shirt (Casual),
    ClothingItem = Denim_Shirt_11,
    BodyLocation = base:Shirt,
    Icon = ShirtDenimLightBlue,
    BloodLocation = ShirtLongSleeves,
    BiteDefense = 7,
    ScratchDefense = 15,
    Insulation = 0.45,
    WindResistance = 0.55,
    WaterResistance = 0.1,
    CanHaveHoles = true,
    Weight = 0.3,
    FabricType = Denim,
    Tags = base:RipClothingDenim,
    Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Shirt_12;base.Denim_Shirt_21,
    	EquipSound = EquipSatchel,
	ClothingItemExtraOption  = MoreSkin;RollUp,
    WorldStaticModel = Shirt_Ground,
}

item Denim_Shirt_12
{
    DisplayCategory = FrockinShirts,
    ItemType = base:Clothing,
    DisplayName = Denim Shirt (Playful),
    ClothingItem = Denim_Shirt_12,
    BodyLocation = base:Shirt,
    Icon = ShirtDenimLightBlue,
    BloodLocation = ShirtLongSleeves,
    BiteDefense = 7,
    ScratchDefense = 15,
    Insulation = 0.45,
    WindResistance = 0.55,
    WaterResistance = 0.1,
    CanHaveHoles = true,
    Weight = 0.3,
    FabricType = Denim,
    Tags = base:RipClothingDenim,
    Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Shirt_15;base.Denim_Shirt_22,
    	EquipSound = EquipSatchel,
	ClothingItemExtraOption  = MoreSkin;RollUp,
    WorldStaticModel = Shirt_Ground,
}

item Denim_Shirt_15
{
    DisplayCategory = FrockinShirts,
    ItemType = base:Clothing,
    DisplayName = Denim Shirt (Undone),
    ClothingItem = Denim_Shirt_15,
    BodyLocation = base:Shirt,
    Icon = ShirtDenimLightBlue,
    BloodLocation = UpperArms;LowerArms;Bag,
    BiteDefense = 7,
    ScratchDefense = 15,
    Insulation = 0.45,
    WindResistance = 0.55,
    WaterResistance = 0.1,
    CanHaveHoles = true,
    Weight = 0.3,
    FabricType = Denim,
    Tags = base:RipClothingDenim,
    Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Shirt_10;base.Denim_Shirt_25,
    	EquipSound = EquipSatchel,
	ClothingItemExtraOption  = LessSkin;RollUp,
    WorldStaticModel = Shirt_Ground,
}

item Denim_Shirt_20
{
    DisplayCategory = FrockinShirts,
    ItemType = base:Clothing,
    DisplayName = Denim Shirt (Smart),
    ClothingItem = Denim_Shirt_20,
    BodyLocation = base:shortsleeveshirt,
    Icon = ShirtDenimLightBlue,
    BloodLocation = Shirt,
    BiteDefense = 7,
    ScratchDefense = 15,
    Insulation = 0.45,
    WindResistance = 0.55,
    WaterResistance = 0.1,
    CanHaveHoles = true,
    Weight = 0.3,
    FabricType = Denim,
    Tags = base:RipClothingDenim,
    Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Shirt_21;base.Denim_Shirt_10,
    	EquipSound = EquipSatchel,
	ClothingItemExtraOption  = MoreSkin;RollDown,
    WorldStaticModel = Shirt_Ground,
}

item Denim_Shirt_21
{
    DisplayCategory = FrockinShirts,
    ItemType = base:Clothing,
    DisplayName = Denim Shirt (Casual),
    ClothingItem = Denim_Shirt_21,
    BodyLocation = base:shortsleeveshirt,
    Icon = ShirtDenimLightBlue,
    BloodLocation = Shirt,
    BiteDefense = 7,
    ScratchDefense = 15,
    Insulation = 0.45,
    WindResistance = 0.55,
    WaterResistance = 0.1,
    CanHaveHoles = true,
    Weight = 0.3,
    FabricType = Denim,
    Tags = base:RipClothingDenim,
    Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Shirt_22;base.Denim_Shirt_11,
    	EquipSound = EquipSatchel,
	ClothingItemExtraOption  = MoreSkin;RollDown,
    WorldStaticModel = Shirt_Ground,
}

item Denim_Shirt_22
{
    DisplayCategory = FrockinShirts,
    ItemType = base:Clothing,
    DisplayName = Denim Shirt (Playful),
    ClothingItem = Denim_Shirt_22,
    BodyLocation = base:shortsleeveshirt,
    Icon = ShirtDenimLightBlue,
    BloodLocation = Shirt,
    BiteDefense = 7,
    ScratchDefense = 15,
    Insulation = 0.45,
    WindResistance = 0.55,
    WaterResistance = 0.1,
    CanHaveHoles = true,
    Weight = 0.3,
    FabricType = Denim,
    Tags = base:RipClothingDenim,
    Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Shirt_25;base.Denim_Shirt_12,
    	EquipSound = EquipSatchel,
	ClothingItemExtraOption  = MoreSkin;RollDown,
    WorldStaticModel = Shirt_Ground,
}

item Denim_Shirt_25
{
    DisplayCategory = FrockinShirts,
    ItemType = base:Clothing,
    DisplayName = Denim Shirt (Undone),
    ClothingItem = Denim_Shirt_25,
    BodyLocation = base:shortsleeveshirt,
    Icon = ShirtDenimLightBlue,
    BloodLocation = UpperArms;Bag,
    BiteDefense = 7,
    ScratchDefense = 15,
    Insulation = 0.45,
    WindResistance = 0.55,
    WaterResistance = 0.1,
    CanHaveHoles = true,
    Weight = 0.3,
    FabricType = Denim,
    Tags = base:RipClothingDenim,
    Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Shirt_20;base.Denim_Shirt_15,
    	EquipSound = EquipSatchel,
	ClothingItemExtraOption  = LessSkin;RollDown,
    WorldStaticModel = Shirt_Ground,
}

/** Denim Shirts Sleeveless**/

item Denim_Sleeveless_Shirt_10
{
    DisplayCategory = FrockinShirts,
    ItemType = base:Clothing,
    DisplayName = Denim Shirt - Sleeveless (Smart),
    ClothingItem = Denim_Sleeveless_Shirt_10,
    BodyLocation = base:shortsleeveshirt,
    Icon = ShirtDenimLightBlue,
    BloodLocation = ShirtLongSleeves,
    BiteDefense = 7,
    ScratchDefense = 15,
    Insulation = 0.45,
    WindResistance = 0.55,
    WaterResistance = 0.1,
    CanHaveHoles = true,
    Weight = 0.3,
    FabricType = Denim,
    Tags = base:RipClothingDenim,
    Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Sleeveless_Shirt_11,
    	EquipSound = EquipSatchel,
	ClothingItemExtraOption  = MoreSkin,
    WorldStaticModel = Shirt_Ground,
}

item Denim_Sleeveless_Shirt_11
{
    DisplayCategory = FrockinShirts,
    ItemType = base:Clothing,
    DisplayName = Denim Shirt - Sleeveless (Casual),
    ClothingItem = Denim_Sleeveless_Shirt_11,
    BodyLocation = base:shortsleeveshirt,
    Icon = ShirtDenimLightBlue,
    BloodLocation = ShirtLongSleeves,
    BiteDefense = 7,
    ScratchDefense = 15,
    Insulation = 0.45,
    WindResistance = 0.55,
    WaterResistance = 0.1,
    CanHaveHoles = true,
    Weight = 0.3,
    FabricType = Denim,
    Tags = base:RipClothingDenim,
    Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Sleeveless_Shirt_12,
    	EquipSound = EquipSatchel,
	ClothingItemExtraOption  = MoreSkin,
    WorldStaticModel = Shirt_Ground,
}

item Denim_Sleeveless_Shirt_12
{
    DisplayCategory = FrockinShirts,
    ItemType = base:Clothing,
    DisplayName = Denim Shirt - Sleeveless (Playful),
    ClothingItem = Denim_Sleeveless_Shirt_12,
    BodyLocation = base:shortsleeveshirt,
    Icon = ShirtDenimLightBlue,
    BloodLocation = ShirtLongSleeves,
    BiteDefense = 7,
    ScratchDefense = 15,
    Insulation = 0.45,
    WindResistance = 0.55,
    WaterResistance = 0.1,
    CanHaveHoles = true,
    Weight = 0.3,
    FabricType = Denim,
    Tags = base:RipClothingDenim,
    Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Sleeveless_Shirt_15,
    	EquipSound = EquipSatchel,
	ClothingItemExtraOption  = MoreSkin,
    WorldStaticModel = Shirt_Ground,
}

item Denim_Sleeveless_Shirt_15
{
    DisplayCategory = FrockinShirts,
    ItemType = base:Clothing,
    DisplayName = Denim Shirt - Sleeveless (Undone),
    ClothingItem = Denim_Sleeveless_Shirt_15,
    BodyLocation = base:shortsleeveshirt,
    Icon = ShirtDenimLightBlue,
    BloodLocation = UpperArms;LowerArms;Bag,
    BiteDefense = 7,
    ScratchDefense = 15,
    Insulation = 0.45,
    WindResistance = 0.55,
    WaterResistance = 0.1,
    CanHaveHoles = true,
    Weight = 0.3,
    FabricType = Denim,
    Tags = base:RipClothingDenim,
    Tooltip  = Tooltip_item_AltLook,
					ClothingItemExtra =  base.Denim_Sleeveless_Shirt_10,
    	EquipSound = EquipSatchel,
	ClothingItemExtraOption  = LessSkin,
    WorldStaticModel = Shirt_Ground,
}

}